Top 10 Favorite SNES Games Of All Time

Scroll below and enjoy
The 'Tude Dude
presents a
Totally Tubular Top 10
Favorite
SNES
Games Of

All Time


Remembering the SNES

“Dude, your only playing with regular power? You gotta get the SUPER power!!!” Sega may have uppercutted Nintendo back to the ropes with their Genesis, but they rallied back with a flurry of haymakers when they introduced the Super Nintendo. In many ways rightfully considered the grand peak of the 16-bit generation, the Super Nintendo was a radical newer version of the regular Nintendo that I was lucky enough to get as a Christmas present during its launch period. Even though I had been jealous of my next door neighbor’s kick ass Genesis, the tables had been turned as now he was relegated to second-fiddle under the relentless surge of this awesome new super power .

Certain genres seemed to work better on the Super Nintendo to me (specifically role players and fighting games) which I found very interesting at the time. Also, this was the first example I would remember having of comparing cross-platform games of similar strength to see which ones were better. I mean, it made sense for 16-bit Genesis games to look and sound superior than the 8-bit NES ones but how did it fair to Nintendo’s newest creation of equal bit strength? It was as if the SNES was a witness to the bullying that its little brother had gone through and stepped in promptly to remind Sega to pick on someone its own size. The 16-bit wars had begun!

After tearing through the wrapping paper that adorned the giant box with my name on it (best Christmas present… EVER!!! ), I was beyond excited to hook this hot rod up and dive into a brand new world of gaming goodness. Awesome titles like Mario Kart and Super Ghouls ‘n Ghosts  had me in love with my new super-powered console right away and more than eager to rub it in the face of the Genesis contingent that had entrenched itself at the top of the virtual perch! Suddenly, the tides had turned back to Nintendo’s favor and I felt extremely fortunate to be standing at the precipice during this amazing 16-bit gaming revolution that had manifested itself during the ‘tude era. This spirit of competition drove both companies to their zenith’s during this generation, sparking a new “golden age” of gaming and higher quality titles across the board in every genre. 

The biggest beneficiaries to this “iron sharpening iron” period were us ‘tude babies and the Super Nintendo spearheaded this forward as much (or more) as any other gaming console during this time with excellent titles that had people comparing video games to pieces of art. Role playing games, for example, blew UP on the SNES and catapulted deep storytelling and beautiful aesthetics to new plateaus that had never been achieved before which showcased the maximum power of the Super Nintendo. With grand adventures like Chrono Trigger , EarthBound   and Breath of Fire II loaded up in their barrels, the SNES fought back valiantly against Sega’s advances and met their charge head-on with with the best kind of high-quality products that you could expect out of Nintendo.

Other genres looked and played amazing on the system as well most notably fighters. Fighting games felt more tailored to the Super Nintendo right away thanks to the 6-button controller that came standard with the system out of the box. I swear playing Street Fighter II with the original 3-button Genesis controller just feels criminal in comparison (you have to press start to switch buttons from punches to kicks… ) and is a good example alone of the excellent foresight of Nintendo’s 16-bit brainstorming sessions. Mortal Kombat  looked and played great also and furthered the SNES status as the system for fighters though they did get in hot water from fans (…and ME) for wussin’ out and replacing the blood with “sweat”. No worries though, even Nintendo caught a ride on the ‘tude train after awhile and brought mature material to later editions of Mortal Kombat as well as other titles like Killer Instinct just to ensure the masses that they knew how to push the envelope in this department in addition to all their other great work. 

Yeah I love the Super Nintendo and feel extremely fortunate to have grown up with Nintendo’s 16-bit powerhouse! Playing through the multitudes of high-quality titles found here over the years has been nothing short of pure joy and I feel I owe the SNES the justice of my best efforts towards selecting my personal favorite games that this wonderful system had to offer. Thanks to Sega and their all-out assault launched against Nintendo during the 80’s & 90’s, the Super Nintendo pushed itself to pure greatness and rooted the companies feet in the ground with the firmest stance ever seen in video games. One things for sure, regardless of the final outcome of the console wars during this generation, I feel like we’re all winners. Now you’re playing with SUPER power ‘tuders !

The following is a list of The ‘Tude Dude’s 10 favorite SNES games of all time.

#10



F-Zero

by
Nintendo

Now we’re talking! F-Zero is a gnarly fast futuristic racing game that slams your eyes with supersonic mode 7 graphics, pounds your ears with kick ass high tempo music and keeps you coming back for more with great controls that feel perfect when barreling around corners at rapid speeds. Sega loved to talk about its incredible speed advantage over the SNES with its Blast Processing but games like F-Zero proved to debunk that theory by showcasing virtual tempo that had never been achieved before (even by Sonic) in the 16-bit era. Choke on Nintendo’s super-powered dust Sega!

Check out my Retro Review for F-Zero here

#9



Mega Man X
by
Capcom

A new spin-off for the Mega Man series after its first jump to a new system, Mega Man X still feels similar to the original in the sense that it has incredible music mixed with a super engaging “run and gun” gameplay style that feels perfectly rythmic from beginning to end. Pushing the Super Nintendo hardware with amazing aesthetics, Mega Man X is without a doubt one of the most satisfying action games on the system and a worthy new leap for the franchise. Mad props to Armored Armadillo for his rad stage of musical bliss and easy item farming. Robot bats- the gift that keeps on giving!

#8



Mortal Kombat II
by
Sculptured Software
&
Acclaim Entertainment
 

“We know that we messed up with the first one… but we’ve got blood now!” Even though I owned the first Mortal Kombat on the SNES and loved it despite its lack of splattering gore with every successful hit, I simply could not wait to get my hands on Mortal Kombat II when it arrived and it provided not only all the crimson plasma I could ever dream of but a near arcade-perfect port with outstanding graphics, controls and sound. Despite an early reluctance to allow this game to display its explicit detail, I’m glad that Nintendo saw the error of their ways and cranked up the ‘tude to the max on this one, increasing its authenticity to the source material for the gazillion rabid fatality fans out there (like me). Mortal Kombat II… now with decapitations!

#7



Super Castlevania IV
by
Konami

Featuring the best whip action in any Castlevania game, Super Castlevania IV also includes catchy music, wicked mode 7 visuals and extremely addictive gameplay in a 16-bit upgrade of the original game. The stand out here for me is the mega awesome and fully controllable whip which lets you attack in whatever direction you want Contra style, creating the simplest and most in command combat system in the entire series. The hardest part though is disciplining yourself from flailing the darn thing around like a pom-pom girl in a ridiculous fashion which is equal parts addicting and unproductive (just… can’t… help… myself). No matter though, when the vampire killing action is this good you could give me a pool noodle as a weapon for all I care!

Check out my Retro Review for Super Castlevania IV here

#6



Teenage Mutant Ninja Turtles IV: Turtles In Time
by
Konami

While the SNES employed a multitude of excellent beat ’em up games, Teenage Mutant Ninja Turtles IV: Turtles In Time still ranks as my personal favorite on the system with its outstanding arcade-quality graphics, extremely memorable sound effects & musical tracks and super fun gameplay that is easy to slam in no matter if your playing alone or with friends. Still to date the best TMNT game released on a home console, Turtles In Time is as high-quality a title that you’ll find on the Super Nintendo and The Shredder and co. have never been so fun to take down from the comfort of your living room. PIZZA TIME!!!

#5



The Legend Of Zelda: A Link To The Past
by
Nintendo

One of the greatest and most memorable SNES games of all time, The Legend Of Zelda: A Link To The Past returns to the top-down formula of the original and succeeds greatly with a vivid graphical design, simple control scheme and addictive dungeon romping gameplay style that presents players with a perfectly fun and accessible challenge that’s not nearly as cryptic as its predecessors (even going so far to include a “top secret” hint book along with a super thick and informative instruction manual). Link’s first adventure in 16-bits is a welcome one as A Link To The Past remains firmly entrenched within the greatest games of all time discussion let alone the Super Nintendo itself by upgrading the original’s recipe in all the right ways. Also… this is the first Zelda game to introduce my favorite item of all time – the Hook shot… BOING!

Check out my Retro Review for The Legend Of Zelda: A Link To The Past here

#4



Final Fantasy III (VI)
by
Squaresoft

An incredible achievement of complex character design and creative story progression, Final Fantasy III ranks as my personal favorite rpg on a system chalked full of great’s. The closest thing to a cinematic experience that can be found on a 16-bit console in my opinion, Final Fantasy III delivers in every way with a deep battle system, operatic soundtrack, beautiful visual style and engrossing cast of characters all encompassed by a rich and deep story that carries through from start to finish. Setting a new bar of narrative excellence for video games, Final Fantasy III completely rules and still ranks #1 in the entire long-running series for me with its engaging design and aesthetic quality. All right guys this time we’re being serious… this REALLY is the final one (most inappropriately named franchise ever)!

#3



Donkey Kong Country
by
Nintendo
&
Rare
 

Man, this game still surprises me how far up it is on this list considering its humble beginnings. I was expecting absolutely nothing when I first heard about it and was more than blown away the first time I laid eyes on it. Donkey Kong Country is a marvelous platform game blending excellent controls, awesome music and fun gameplay with a cool “tagging in” system that works well playing either single or multiplayer. Beautiful in execution and design, Donkey Kong Country succeeds in every way that a platform title should, offering a perfectly accessible challenge into Donkey Kong’s new world of running, jumping and barrel blasting. No matter if your a falling on your face chimp or a savvy rope-swingin’ ape as far as your video game experience goes, Donkey Kong Country is guaranteed to bring the perfectly-balanced kind of fun that your brain just inexplicably craves sometimes regardless of the situation. I don’t care if you crocodiles are walking upright, I’m gonna chuck a barrel directly into your face unless you give me back my NANA’s!!!

Check out my Retro Review for Donkey Kong Country here

#2



Super Metroid
by
Nintendo

With an outstanding combination of atmospheric level design, beautifully layered graphics, engagingly immersive gameplay, pinpoint-precise controls and an ominously appropriate soundtrack, Super Metroid ranks as a true masterpiece in the action genre and is without question one of the greatest SNES games of all time let alone one of the greatest single games PERIOD! Evolving the original I.P.’s formula of non-linear progression through item acquisition to previously unimaginative heights, Super Metroid ups every possible ante in every possible category over its predecessors as it whisks players on an amazing alien adventure that will leave you hooked all the way through from the “calm before the storm” early on in the Brinstar caverns to each epic showdown with the space pirate quartet Kraid, PhantoonDraygon, Ridley and beyond! Tasked with guiding the bounty hunter Samus Aran through the infested innards of the planet Zebes utilizing a combination of customizable projectile attacks, innovative platforming maneuvers, unique item usage and a proportionally balanced save system previously unseen in titles of this magnitude, Super Metroid blends all the best 2-D components a gamer could ever ask for into one single rewardingly contemporary design showcasing top marks across all boards amidst an expertly balanced difficulty curve that never feels completely out of your reach. Standing apart as the top console exclusive of the powerful SNES, Super Metroid revs its consoles’ RPM’s to their redline peak giving players an insanely fun experience and Nintendo a new drawing partner to pair with their already established franchises – Super Mario Bros. & The Legend of Zelda respectively. 

#1





Street Fighter II
(franchise)
by
Capcom

The world’s best arcade fighting game made a near-perfect transition to the SNES with every one of its entries on the system and there’s simply no way that I could pick just one so it is what it is. My level of excitement was tough to contain during the good ole 2-D fighting game days and no series satisfied the arcade fighter at home necessity better than Street Fighter II. Whether battling against the computer or a room full of friends, no game franchise was more valuable to me on the SNES than this one and it remains fondly remembered for helping cure an overwhelming fever of Street Fighter withdrawals after leaving the arcades as a kid. I can still remember with individual appreciation how happy I was to receive each one of these at different times during my young SNES ownership which finally allowed me to practice at home and train myself better for arcade encounters where I had fallen prey to more prepared opponents. Luckily, these 3 titles truly felt like somehow the corresponding giant cabinet had been “smushed” into the tiny confines of each grey cartridge which was beyond amazing for my little mind to try and comprehend at the time and it only got better with each new release. Before long, I was the pro and those same opponents that felt like predators before fell to my might as I strutted through the arcades like a quick-draw cowboy with a reputation. …Ahhhh, the good ole’ days! TIGER!!!

Extra Honorable Mentions



Super Mario World

One of the greatest launch titles in the history of video games, Super Mario World provided gamers with boatloads of instant fun and a good showcase of the brand new mode 7 graphical style that would become prevalent throughout the console’s lifespan.



An excellent arcade port and instant cowboy classic, Sunset Riders will have you tingin’ spittoons with gun blasting beat em’ up gameplay combined with bright graphics and an awesome soundtrack.

Madden NFL '94

Still ranking as my personal favorite Madden entry in the 16-bit era, Madden NFL ’94 has just the right blend of arcade simplicity mixed with in-depth simulation and provides gamers with an addictive and engaging gameplay style that will have you wearing a guzzler-hat and cheering out loud whenever you cross that end zone!


Secret Of Evermore

The best top-down walk and smack adventure on the system this side of A Link To The Past, Secret Of Evermore is a (typical for the SNES) super-deep rpg offering from Squaresoft where you battle monsters, use alchemy and travel to exotic locations all with the help of your trustee dog at your side.


Super Punch-Out!!

Going back to the wireframe “view through your character” look of the original arcade version, Super Punch-Out!! knocks out the competition with memorable characters, good graphics and immersive rhythm/timing gameplay that furthers the tradition of Nintendo’s beloved boxing series.

Honorable Mentions


Chrono Trigger, Final Fight series, Contra III: The Alien Wars, Street Fighter Alpha 2, The Lion King, Madden NFL series, Breath of Fire 1 & 2, Space Megaforce, Super Ghouls n’ Ghosts, Zombies Ate My Neighbors, Super Bomberman 1 & 2, NBA Jam & NBA Jam T.E., Beavis and Butt-Head, Secret of Mana, Mickey Mania, Tetris Attack, Biker Mice From Mars, The Legend of the Mystical Ninja, Killer Instinct, Super Star Wars series, Pilotwings, ActRaiser 1 & 2, Star Fox, Castlevania: Dracula X, Super Mario RPG: Legend of the Seven Stars, Total Carnage, R-Type III: The Third Lightning, FIFA Soccer series, Maximum Carnage, Saturday Night Slam Masters, Demon’s Crest, Mortal Kombat series, NHL series, Knights of the Round, E.V.O.: Search For Eden, Bust-A-Move, Captain Commando, Top Gear 1 & 2, Sparkster, Wild Guns, Dirt Trax FX, Earthworm Jim 1 & 2, Mighty Morphin Power Rangers, Pebble Beach Golf Links, EarthBound, Firepower 2000, ESPN Baseball Tonight, Donkey Kong Country 2 & 3, Super Smash TV, Joe & Mac 1 & 2, NBA Give N’ Go, Prince of Persia, Axelay, Fatal Fury Special, SimCity, Rock n’ Roll Racing, Super Double Dragon, Ken Griffey Jr. Presents Major League Baseball & Ken Griffey Jr’s Winning Run, Magic Sword, Shadowrun, Mega Man X2 and X3, Kirby’s Dream Land 3 & Kirby Super Star, Tetris & Dr. Mario, NHL Stanley Cup, Pocky and Rocky 1 & 2, The Lost Vikings, Tecmo Super NBA Basketball, The Magical Quest Starring Mickey Mouse, The Combatribes, Out of this World, UN Squadron, Disney’s Aladdin, Wing Commander, NBA Live series, Super Off Road, The Adventures of Batman & Robin & Batman Returns, Mario Paint, Super Mario All-Stars, Mario Kart, Super Mario World 2: Yoshi’s Island and the generically named but awesomely executed Metal Warriors .


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Top 10 Favorite Sega Genesis Games Of All Time

Scroll below and enjoy

presents a
Totally Tubular Top 10
Favorite
Sega Genesis
Games Of

All Time


Remembering the Sega Genesis

“Genesis does what Nintendon’t !” The Sega Genesis- proprietor of unabashed console coolness and hard-charging advertisement bravado, blazed into the atmosphere of my understanding like a meteor and slammed into my soul with a ‘tudefilled THUD, leaving behind a crater of influence that’s as responsible for my inception as a lover of attitude in gaming as anything else! No doubt, my prepubescent eyes were not prepared for the awesomeness when my neighbor “snuck” open his Christmas present a week early to reveal a brand new GenesisYOWZAA!!! Right away, games like Sonic the Hedgehog , Streets of Rage  and Road Rash  had our little 90’s ducktail heads spinning with delight! Even though he (of course) got in trouble for it, he said “it was totally worth it cause I got to play Sonic early.” …Fair enough. That sort of rebelliousness seemed to pair with the system in the same way that a spiked leather jacket and sunglasses does on a biker as the Genesis strove to the top of the video game mountain with an edgier approach to both hardware and software design as well as aggressive ads unlike anything ever seen before. You can keep your puny “power” Nintendo, ours is MEGA-POWERED !!!

Even though I was extremely fond of my Nintendo and the vastness of its game library, the Sega Genesis was instantly impressive with titles that blew me away both aesthetically and structurally such as Golden Axe  and Strider . Not only did these look and sound more like real arcade games but they played smoothly and displayed graphics far beyond the power of the NES. It was around this time that “bits” entered my lexicon as a tool for measuring a game console’s capabilities as my next door neighbor (or Genesis Boy as I started calling him) was more than proud to point out that the reason his system looked and sounded better than mine was due to the fact that it was made with 16 of these mysteriously magical “bits” while the Nintendo was only using 8. Holy crap… that’s like double the bits!!! Makes sense then why these games looked so much more amazing. With that, the first shots were fired for me in what would become the largest ever debate in video game history… Nintendo vs. Sega.

Sega didn’t hold back as they relentlessly attacked Nintendo through advertising propaganda during this era which fit right in with the new ‘tude-filled angst that permeated through our culture during the punk rock 80’s leading into the hip hop 90’s. Even Genesis owners like my neighbor fell into this cyclone of game bullying as he reveled in the magnificence of his new system while constantly putting down the NES (which was kind of funny to me since he owned one of them as well). “The Genesis is WAY better than the Nintendo” he would exclaim which always struck me as an unnecessary declaration. Do we really need to pick? I mean, I want to live in a world where I can enjoy all the fruits that fall from the gaming tree. NOPE… you’ve got to choose! *Sigh* At least, that’s the way it seemed.

I had to side with the NES (and later the SNES) at the time since it was the console that I had but I was always fond of the bad boy Genesis and would read as many articles as possible to keep up with new information and play it at friends houses as often as I could. Meanwhile, games such as Toejam & Earl and Mutant League Football  continued to tantalize, bursting out the seams withtude (at least through my eyes) while at the same time providing a perfect contrast to the more family oriented titles found in Nintendo’s library. Sports games (one of my personal favorite genres) also looked and played amazing on Sega’s 16-bit ruffian. Gotta say, I’m really diggin’ the look and design of the black console and cartridges as well. Man, I don’t even care about this dumb debate… I HAVE to get my hands on one of these things!  

Luckily, a few years later I was able to get a Genesis of my own and could finally dive into the blast processing world that had intrigued me so much as a youth. YOWZAA x2!!! Having access to the huge library of awesome titles that I read so much about in magazines felt surreal. Suddenly, I could shop in the Genesis section at my local Blockbusters or toy store instead of avoiding it like a pack of Greasers trying to shake me down . Now it’s time see what these games are really all about!

DUDE… I’m in love!!! There’s awesome and worthwhile titles in every corner of this thing! Fun platformers, sick arcade ports, twitchy puzzlers and many more all polished with Sega’s unique blend of ‘tudey visuals and twangy sounds. The ‘Tude Dude approves ! Even though I didn’t understand the full scope of the console wars when I was a kid, I began to realize the reasoning behind choosing a side and the pride that came with it. Now that the dust has long settled from that far off battle I can say with the utmost certainty that I’m a Genesis guy  through and through and feel a special kinship with Sega’s 16-bit juggernaut!

Processing through the Genesis library over the years has been a blast (lame pun intended) and attempting to choose 10 favorites will certainly be difficult considering its sheer size of mega power-infused titles but it’s a challenge that I proudly accept. I feel well-traveled enough in the Genesis universe at this point and am curious to see which games fall where in my rankings after all these years (*cracks knuckles*… time to start crunching some numbers!). So without further ado… The ‘Tude Dude presents a comprehensive breakdown of his favorite games from his favorite overall retro console… the Sega GenesisSEGA !!!

The following is a list of The Tude Dude’s 10 favorite Sega Genesis games of all time.

#10


Mutant League Hockey
by
Electronic Arts

With laugh-out-loud quality comedy and a fun gameplay style reminiscent of EA’s regular NHL series, Mutant League Hockey has always been one of my personal favorite arcade style sports games and is as fun and unique as anything I’ve played from this era. Players can die from hazards on the ice, collect powerups, get into fights and of course score goals, all combined with an excellently clever roster of caricature teams and players based on the real NHL. Now who’s got the mutant guts to stop my Lizard Kingz from claiming the Monster Cup? Oh… some of you guys don’t even have guts at all, nevermind!

#9



Ecco The Dolphin
by
Novotrade International
&
Sega

Even though the Genesis is mostly known for more hardcore and edgy titles, games like Ecco The Dolphin showcased a beautiful and more relaxed type of art style which coupled perfectly with the under the ocean setting that inhabits this action/adventure game. Controlling Ecco is a breeze and the graphics and music take my brain to a place of tranquility that I have not truly experienced in any other Genesis game (or game period really). Spanning across oceans, alien ships, …even time, Ecco The Dolphin marvels as a uniquely branded adventure game full of charm and satisfaction that will have you wanting to help this star-marked dolphin rescue his pod again and again. My only wish is that I could fight back against that damn tentacle-slapping octopus!

#8



Splatterhouse 2
by
Now Production
&
Namco
 

Holy crap, Splatterhouse 2 is freakin’ cool as hell and one of ‘tudiest games found on the whole Genesis. Basically, a sidescrolling beat ’em up against a horde of different strange looking monsters, Splatterhouse 2 stands out by going over-the-top in the gore department and provides a fun bash-everything-you-see adventure that excels in just about every way that you would want. Seriously, how can you not like a game where you take control of a Jason Vorhees looking protagonist and beat the ever-living crap out of every weird looking thing in sight? Especially when most of them are puking on you! Plus, there’s a boss who has chainsaw arms. …Be still my heart!

#7






World Series Baseball
(franchise)
by
BlueSky Software
&
Sega

I’m not sure if it’s a cop out or not to include an entire series into one slot (a dynamic that may happen again in the future)… but screw it! It’s my list and I’ll do what I want!!! With that said, the World Series Baseball franchise still ranks as one of my all time favorite video game baseball experiences ever and offers an insane amount of gameplay modes and customizing options including a very unique “batters box perspective” graphical style that puts you closer into the game than ever before. Sega Sports really knocks it out of the park with immersive visuals, simple controls and plenty of different ways to crack home runs and make diving catches in the outfield whether your squaring off against a friend or the computer. Also… you can play as my main man Babe RuthEXCELLENT! *Sings horribly out of key* TAKE ME OUT TO THE BALLGAME!!!”

#6



The Revenge Of Shinobi

by
Sega

Hell yeah! Joe Musashi returns to take revenge on the likes of Neo Zeed for killing his master and kidnapping his wife in The Revenge Of Shinobi. While early releases of the game were faced with a litany of copyright issues by including a multitude of licensed characters, The Revenge Of Shinobi stood out from the crowd despite its association with using plagiarized sprites by having some of the most responsive controls, memorable music and satisfying ninja action that you could find in any game of the generation. I have to say… if you can get your hands on an early version of the game then it’s totally worth it. You get to fight Godzilla, Rambo, Spiderman and more as opposed to generic replacements which really increases Joe’s ninja awesomeness in the grand scheme if you ask me (though the redesigned version is still incredibly worthy as well). You hear that Ryu Hayabusa? Give us a call whenever you survive a brush with Batman!

#5



Sonic 2
by
Sega

Improving on its predecessor in every way, Sonic The Hedgehog 2 races to the top of the video game mountain with a bright and vivid eye pleasing art style, outstanding music & sounds, tight controls and a brand new multiplayer mode which increased the replay value. Widely hailed as “the greatest sequel of all time”, Sonic The Hedgehog 2 impresses in every way as THE killer app for the Sega Genesis while offering one of the best run and jump experiences that can be found in the realm of gaming. Without question, my favorite platform game on the Genesis, Sonic The Hedgehog 2 is easily in the running for best platform game of all time! Hehe… running.

#4


Shadowrun
by
BlueSky Software
&
Sega

Offering one of my favorite rpg experiences on any system, Shadowrun is a unique and in-depth story driven title with tons of interesting characters, fun gameplay and one of the ‘tudiest settings for a video game world that I have ever encountered. Almost like a mix of The Matrix and Lord of the Rings story-wise, Shadowrun stands out with unique dialogue options when encountering characters, an open ended and free feeling exploring style, the ability to jack into “the net” (or cyberspace… whichever you prefer) to perform various tasks and more, all garnished with an array of radical cyberpunk sights and sounds. It really is as cool as described so grab your trenchcoat, sidearm and hacking equipment (err… and your Genesis I guess) and meet me in downtown Seattle for some Shadowrunning action chummers!

#3



Streets of Rage 2
by
Sega

The unquestioned “king of the console beat ’em up”, Streets Of Rage 2 can proudly challenge any other of its type on any other system during this generation (or any other) bar none. Slick controls, satisfying hit detection, hum-inducing music and impressive graphics mix together perfectly to create perhaps the best ever brawler game during this heyday of arcade style beat ’em ups being released in the 16-bit generation. Improving on its predecessor in just about every way imaginable (similar to Sonic 2), Streets Of Rage 2 shines brightest in multiplayer challenging any other title on the console (maybe more) for the mantle of best “2 player game” with its simplicity and fun factor allowing for many different types of gamers to jump in instantly and start stomping heads. Man, as far as I’m concerned, Mr. X and his band of mohawked goons can show up and pollute the streets with as much rage as they want as long as Axel, and co. can keep cleaning them back up again! Who knew road maintenance could be so fun? 

#2



Castlevania: Bloodlines
by
Konami

WOW is this game fun! Castlevania: Bloodlines pushes the Sega Genesis to new heights with outstanding graphics, cool music, tight controls and fun gameplay in addition to supplying the series with new characters and locations. Taking place all over Europe, Bloodlines somehow feels both drastically different and comfortably similar to previous entries and slides in beautifully to any Genesis collection. Speaking of beautiful, this game is pure unadulterated art, pushing the boundaries of 16-bit visual representation to a new level of impressiveness that has to be seen to understood (seriously, you’ll swear this is somehow 17-bit) while maintaining all the other high-quality standards that permeate within the franchise. Simply perfect in execution, Bloodlines remains not only a top entry in the Castlevania library but one of the greatest Sega Genesis games of all time. So, do all of the vampire killers of the world a favor and start placing pot roasts inside of random walls today!

#1







NHL
(franchise)
by
EA Sports

Man, did I wear out my collection of NHL games on the Genesis! EA’s entire NHL series was complete gold after 94 (while not being too shabby before either) and I salivated each year for the next edition until its final entry on the system (NHL 98). Containing all the features that an uber sports nerd (like myself) could ever ask for, the NHL series expertly blended action packed gameplay, fun controls and mega deep customizable options together into a beautiful orchestra of chaotic bliss that only got better with each subsequent release after the classic ’94 edition first set the bar for console-sports greatness. It’s basically like Pong on CRACK (a good thing… trust me) fine-tuned to blast processing perfection and peppered with a sports arena aesthetic that hooked me like a rainbow trout instantly and kept my Genesis working overtime! No matter if I’m battling in a fun back-and-forth affair against a friend or guiding my beloved LA Kings to the Stanley Cup in season mode alone, the NHL series always has something to offer and represents my favorite overall experience on Sega’s 16-bit ‘tude machine. Not to mention, you can finally take out some healthy aggression on any professional players that you may not be too particularly fond of (where you at Lindros… SMACK)!

Extra Honorable Mentions



Road Rash II

Sort of like a mixture between Super Hang-On and Streets Of Rage, the Road Rash trilogy was a biker brawling ‘tude-filled injection into any Genesis collection with Road Rash II standing out to me as the pinnacle of the series.


Dragon's Fury

Probably the ‘tudiest pinball experience that can be found in gaming, Dragon’s Fury kicks major ass and adds tons of interesting depth to a relatively simple premise.

One of the coolest entries in the realm of shoot em’ ups, M.U.S.H.A. quickly fills the screen with aggressive enemies lofting tons of projectiles at your “hybrid armor” but luckily your packed to the brim with a boatload of firepower in your own arsenal to return the favor!


ATP Tour Championship Tennis

A tight and responsive control style, deep set of modes and real tennis pros like Pete Sampras and Arthur Ashe make ATP Tour Championship Tennis the premiere racket sport game found in this generation.


Gunstar Heroes

With an action-oriented gameplay style reminiscent of a Megaman/Contra mash-up on crack, Gunstar Heroes pushes the Genesis hardware to the max and mesmerizes the eyes with beautiful graphics in all phases during this bullet-hell adventure!

Honorable Mentions


Strider, Road Rash 1 & 3, Zombies Ate My Neighbors, TMNT: The Hyperstone Heist, Shadow Dancer: The Secret of Shinobi & Shinobi III: Return of the Ninja Master, Ghouls ‘n Ghosts, NBA Hangtime, Contra: Hard Corps, Kid Chameleon, Castle of Illusion starring Mickey Mouse & Mickey Mania, Columns 1 & 3, NFL Football series, Super Hang-On, Mega Man: The Wily Wars, Golden Axe 1 & 2, Mortal Kombat series, Mutant League Football, Phantasy Star series, Splatterhouse 3, Rocket Knight Adventures, Pit-Fighter, Tommy Lasorda Baseball, Rolling Thunder 2 & 3, Madden NFL series, Street Fighter II: Special Champion Edition & Super Street Fighter II, PGA Tour Golf series, Out of This World, Evander Holyfield’s ‘Real Deal’ Boxing, Mega Bomberman, The Adventures of Batman & Robin, NHL Hockey & NHLPA ’93, LandStalker, Pat Riley Basketball, Alien Soldier, Gauntlet IV, Space Harrier II, Earthworm Jim 1 & 2, Pirates! Gold, NBA Jam & NBA Jam T.E., Streets of Rage 1 & 3, Quackshot starring Donald Duck, Strike series (Desert, Jungle and Urban), Jerry Glanville’s Pigskin Footbrawl, King Salmon: The Big Catch, Alisia Dragoon, Skitchin’, The Punisher, Coach K College Basketball, Vectorman 1 & 2, FIFA Soccer series, Mercs, Truxton, Shining Force 1 & 2, Toejam & Earl, NBA Live series, General Chaos, Championship Pro-Am, Thunder Force series, Sunset Riders, Tony La Russa Baseball, Super Off Road, Mario Lemieux Hockey, Rock N’ Roll Racing, X-Men 2: Clone Wars, Double Dragon, Michael Jackson’s Moonwalker, Jurassic Park, Outrun, Toughman Contest, Crusader of Centy, Haunting Starring Polterguy, Disney’s Aladdin, Sonic The Hedgehog, Sonic The Hedgehog 3, Sonic & Knuckles and the stupidly appropriate for the Genesis, Comix Zone .


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Leave below in the comments section or…

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The 'Tude Dude
-Pushing Reviews to the EDGE!

Published by Rad Writing

Top 10 Favorite NES Games Of All Time

Scroll below and enjoy
The 'Tude Dude
presents a
Totally Tubular Top 10
Favorite
NES
Games Of 

All Time


Remembering the NES

The Nintendo Entertainment System was the first console I ever owned as a kid and therefore remains the #1 most nostalgic gaming rig to me personally. While the system employed many kid friendly titles, the NES also was not without its fair share of mondo triumphant ‘tudefilled releases! One things for sure… these games were hard as HELL and would mold even the laziest gamer into a keen eyed predator if you gave them enough of a chance before giving up in frustration. Welcome to the generation of POWER !

Whether it be a cryptically puzzling affair that was hard to figure out (like Castlevania II: Simon’s Quest  for example) or a brutally tough action game with relentless enemy a.i. and twitchy platforming (Ghosts ‘n Goblins  fits nicely here), NES titles brought it in the difficulty department and provided my childhood with many sleepless nights of “just one more try” when I should have probably been catching some zzz’s. I swear, there’s just something about the challenge from Nintendo’s little grey box that makes beating these games very accomplishing and rewarding despite the usually disappointing single-screen ending that would typically loiter itself at the finish of many of these adventures. Regardless though, the journey is what matters the most anyways (especially in video games) and the NES acted like a wise and disciplined sensai training all those who were worthy to become better, faster and more coordinated in the gaming world whenever you were able to overcome any of its more difficult challenges.

It wasn’t all about difficulty though. Accessibility to new players as well as an extensive library of games for all ages provided the NES with even more incentive to give it a spin especially for families. Peripherals such as the Zapper were so easy to understand that they got my 90 year old great-grandparents to give Duck Hunt a try despite barely understanding the concept of what a video game even was! Who doesn’t comprehend shooting things with a gun? I know they did and it was a blast for the whole family to watch Nana and Papa squint their eyes at the t.v. to try and get a clear shot at one of those pesky flying mallards. Additionally, the NES controller was relatively simple for most people to grasp and paired nicely with the multitudes of different games that adorned the grand library of Nintendo’s 8-bit behemoth. 

Speaking of games (…that is why we’re here after all), the NES was chocked full of exciting and challenging titles that were sure to keep you busy for many trips around the Sun. Action games, puzzlers, shooters, arcade ports… they’re all here and given the chance will supply tons of entertainment to players of all varieties. Picking a favorite’s list will not be easy considering the size of the library combined with the other previously mentioned attributes but it’s a challenge that I’m willing to take considering my love of the NES and its vast array of awesome games. Now you’re playing with power dudes !

The following is a list of The ‘Tude Dude’s 10 favorite NES games of all time.

#10



Double Dragon II: The Revenge
by
Technos Japan
&
Acclaim Entertainment
 

The second entry in the Double Dragon series on the NES, Double Dragon II: The Revenge improved on its predecessor by adding multiplayer which made it much closer to its arcade counterpart. A staple among the most well loved 2-player games on the system, Double Dragon II is a blast to play single-player as well and provides one of the deepest and most enjoyable beat ’em up experiences on the NES. Truly though, does it even make sense to call a game Double Dragon if it doesn’t have multiplayer in it? I mean, the first game should just be called “single dragon” quite frankly cause there sure as hell ain’t no double in it, am I right? … *crickets*

#9



R.C. Pro-Am

by
Nintendo
&
Rare
 

Sometimes the simplest of methods can be the most fun. While the sequel provided a new and kick-ass multiplayer mode, there’s just something about the original R.C. Pro-Am that will always keep me coming back. With fun and intuitive vehicular combat racing mechanics and easy to pick up controls, R.C. Pro-Am is always a blast to play and my favorite racing entry on the NES. Man, I wish my real-life R.C. car had a missile launcher attachment!

#8



Castlevania III: Dracula's Curse

by
Konami

One of the most fun and replayable action games in the entire NES library, Castlevania III: Dracula’s Curse improves on the formula of the original by adding new playable characters, having branching paths with multiple endings and pushing the NES hardware to previously unachieved levels of sight and sound quality. A great balance of satisfying challenge with aesthetically pleasing polish, Castlevania III: Dracula’s Curse is an extremely enjoyable game with a boatload of content to offer for anyone daring enough to take on the old bloodsucker’s castle again. Now toss me my gear… it’s time to whip some candles!

#7



Contra
by
Konami

What’s not to like about probably the most recognizable multiplayer game on the system? Contra is such an easy game to slam in for an instantly super fun time no matter if your playing single-player or co-op and the infamous “Konami code” is as ingrained in the fabric of video games as anything else in the world of bleeps and bloops. Simple controls, cool music and fun gameplay make Contra easily one of the best and most memorable run and gunners on the NES. Not to mention, spread RULES everything… and now we know what to arm ourselves with in an impending alien invasion (GRAB ME MY SCATTTERSHOT)!

#6



Zelda II: The Adventure Of Link
by
Nintendo

While many people were put off by the drastic change in design from the original Legend Of Zelda, I find Zelda II: The Adventure Of Link to be an extremely rewarding game with a fun control scheme, outstanding soundtrack and satisfying difficulty level. Introducing a new 2-d side-scroller style, Zelda II sticks out like a sore thumb in the series compared to its counterparts but if given the chance, will impress with tons of fun sword fighting and dungeon exploring. Just wake me up past the parts where you have to turn into a fairy… YUCK!!!

Check out my Retro Review for Zelda II: The Adventure Of Link here

#5



Tecmo Super Bowl
by
Tecmo
 

Offering a previously unheard of amount of options in a sports game, Tecmo Super Bowl provided the deepest and most realistic NFL experience that you could ever dream of on the NES. While the original Tecmo Bowl featured real players, Tecmo Super Bowl was the first NES game to acquire both the NFL players and teams license which added an exciting amount of authenticity to an already perfectly balanced football engine. An extra added plus for me is I get to play with many of my favorite Dallas Cowboys players of all time such as Emmitt SmithMichael Irvin and Troy Aikman. In addition to its robust offerings in single-player, it should also be noted that this is as enriched a multiplayer experience that can be had in gaming which is why to this day (and possibly forever) fans continue to faithfully update the rosters and compete in tournaments against each other using the same old engine. Now that’s dedication! Tecmo Super Bowl FOREVER!!!

#4



Super Mario Bros. 3
by
Nintendo

How could any top 10 NES games list not include Super Mario Bros. 3? Its versatility is top-notch compared to other games of the ‘tude era and is still a blast to pop in whether playing alone or with friends. No matter if your spelunking through beetle and piranha plant-infested caves, bouncing on cannonballs while navigating airships high above Mushroom Kingdom or playing a simple picture matching mini-game, your absolutely guaranteed to find fun here even if your a hardcore enthusiast or uptight prude. A true masterpiece, Super Mario Bros. 3 remains not only the best platforming game of its generation but perhaps the best platforming game of all time! Now where’s my Tanooki suit?

Check out my Retro Review for Super Mario Bros. 3 here

#3



Mega Man 2
by
Capcom

A fantastic mix of excellent music, tight controls, great gameplay and cool characters, Mega Man 2 remains not only my favorite entry in the series on the NES but my no. 1 all time favorite Mega Man game to date, period. Kudos to Capcom for creating one of the most satisfying action-platforming titles ever while also pushing the music department into a stratosphere on the NES that no other game on the system has ever achieved. If your one of the few who still haven’t played this yet (hi… welcome to planet Earth!), then I implore you to get your weapons ready and blast through Dr. Wily’s degenerate robot army today!

#2



Mike Tyson's Punch-Out!!
by
Nintendo

Blending arcade accessibility with a rhythm/memory gameplay mechanic, Mike Tyson’s Punch-Out!! remains one of the most fun and easy to pick up NES games of all time. While simple in concept and design, the execution is what really does it for me here with responsive controls, memorable music and fun characters just begging for a super uppercut to the face from Little Mac. Don’t let the first few guys fool you though, Punch-Out scales the difficulty nicely as you realize that the opponents get exponentially tougher as you gain victories. The key to success is learning the patterns of the boxers so that you can effectively counter and maintain your stamina however this gets trickier as the opponents utilize ever-evolving attack patterns making it more difficult to telegraph their movements. Battle your way through all the different enemies and you can take on one of the NES era’s most infamous and satisfying bosses, “Kid Dynamite” Mike Tyson in a final match to determine the ultimate boxing champion. Just don’t ask him to join the Nintendo Fun Club with you.

#1



The Legend Of Zelda
by
Nintendo

I absolutely love everything about The Legend Of Zelda! The game is flawless in design and still remains my favorite entry in the series to this day. While later sequels would bring awesome new graphics and innovative mechanics, the original provided the perfect blend of explore at your own will gameplay crossed with a difficulty curve that increases tempo at just the right cadence. It even comes with a battery back-up for saving your game (now that’s convenient) without an annoyingly long password which was a real luxury during this era. Also, I’m a huge fan of its limited narrative approach since video game stories don’t hardly ever do too much for me. Who needs a long-winded epic tale anyways? Just meet some old dude, grab a sword and start whacking stuff… done. All hail The Legend Of Zelda!!!

Check out my Retro Review for The Legend Of Zelda here

Extra Honorable Mentions



Excitebike
Pleasurable racing mechanics combined with ahead-of-its time track customizing options make Excitebike one of my most beloved NES experiences.


River City Ransom
Combining action/rpg elements to an addictive beat em’ up engine, River City Ransom excels for me as a non-traditional brawler game full of charm and character.

Blades Of Steel
One of the easiest pick-up-and-play sports games on the NES, Blades Of Steel provided the best arcade style ice hockey experience on the console (complete with a glove-dropping and jaw shattering fight simulator).

Tetris
The godfather of puzzle games, Tetris supplies players with an extremely addictive gameplay style mixed with a relaxing and engaging soundtrack that always has me coming back for more.

Ninja Gaiden
With impressive cinematic cut-scenes and all the wall climbing a masked assassin could ask for, Ninja Gaiden still ranks as one of my personal favorite action entries on the console and yet another excuse to escape into the world of shurikens and katana swords.
Honorable Mentions



Mega Man series, ShatterHand, Duck Tales 1 & 2, Jackal, Teenage Mutant Ninja Turtles series, Double Dragon 1 & III, Gun Nac, RBI Baseball series, Super C, Golgo 13 & Mafat Conspiracy, Ghosts ‘n Goblins, Baseball Stars, Little Nemo: The Dream Master, Rollergames, 1942 & 1943, Tecmo Bowl, Blaster Master, Pirates!, Castlevania, Duck Hunt, Ikari Warriors, Track & Field 1 & II, Rad Racer, Silkworm, Double Dribble, Rygar, Gun.Smoke, R.C. Pro-Am II, Bionic Commando, The Three Stooges, Ring King, Ivan “Ironman” Stewart’s Super Off Road, Power Blade 1 & 2, Kirby’s Adventure, Shadowgate, Pro Wrestling, Ninja Gaiden II & III, Micro Machines, Super Dodge Ball, Crystalis, Kid Icarus, Adventures in the Magic Kingdom, NARC, Bases Loaded, Bomberman II, Mighty Final Fight, Arkanoid, Dr. Mario, Battletoads, Elevator Action, Willow, Bucky O’Hare, Chip ‘N Dale’s Rescue Rangers 1 & 2, Bubble Bobble, Batman: The Video Game, Life Force, Ice Hockey, Skate or Die 1 & 2, Commando, Bo Jackson Baseball, Metroid, Donkey Kong Classics, Kings of the Beach, Danny Sullivan’s Indy Heat, Bad Dudes, Paperboy, Journey to Silius, Kung Fu, Gradius, Deja Vu, Final Fantasy, Guerilla War, Super Mario Bros. 1 & 2 and the turbo-gnarly T&C Surf Designs .


Thanks for reading! Questions/Remarks/Suggestions?
Leave below in the comments section or…

E-Mail The ‘Tude Dude
radwriting@thetudedude.com

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The 'Tude Dude
-Pushing Reviews to the EDGE!

Published by Rad Writing

A Retro Review – Super Mario Bros. 3

Hit play above for in-game music from this title

Scroll below for review
The 'Tude Dude
presents a 
Retro Review
Super Mario Bros. 3
by
Nintendo

Console (NES)
Genre (Platform)
Players
(Single/Multiplayer)
'Tude Meter 'Tude output = Low
(Coolness not guaranteed)
Final Verdict 5/5
(Great game)
Pros

  • Amazing gameplay variety
  • Excellent controls
  • Perfect blend of accessibility and challenge
Cons

  • Some odd background colors
  • Scrolling levels cause some cheap deaths occasionally
  • Not enough time in the day to play it even MORE
The 'Tude Dude's Summary Without question one of the greatest video gaming experiences that can be had in the hobby, Super Mario Bros. 3 provides players with a BEYOND-grandiose 8-bit adventure full of fun and satisfaction that somehow seems like it shouldn’t all be able to fit within one single NES cartridge

Story

Bowser returns in Super Mario Bros. 3 armed with a fleet of airships and flanked by 7 new Koopa generals known as Koopalings. Each Koopaling is sent to one of the 7 kingdoms of Mushroom World where they have stolen that king’s magical wand and transformed him into an animal of some variety (because… of course). Now it’s up to the Mario Bros. to travel to each besieged land and restore the monarchs back to normal otherwise surrender to the Koopa King and his horde once and for all!



Overview

In Super Mario Bros. 3, your goal is the same as previous installments (i.e. collect power-ups, stomp enemies, make it from beginning point to end, etc.) however this was the first Super Mario Bros. game to have an “over world” screen essentially allowing you to alternate your path through each world and avoid some areas if desired. The worlds (or kingdoms) are made up of many different types of platform stages all leading up to an airship encounter at the end containing one of Bowser’sKoopalings who must be defeated (done by jumping on their heads 3 times) before you can proceed. There’s also a couple of different bonus levels/mini games that can be played to obtain power-ups and extra lives during your journey. 

Mario can jump on enemies just as before but also can use power-ups when he finds them such as the Super Leaf (which allows Mario to use a tail whip attack and also fly) as well as the Hammer Suit (which enables Mario to throw hammers) and many more. Even better, you can now store these items for later (when received on the over world) and use them at your discretion! Traverse your way through the 7 different kingdoms in the Mushroom World defeating all of Bowser’s Koopaling henchmen along the way to open up your path to the vile Dark Land. Conquer your way through this final gauntlet to reach the Koopa King Bowser himself and defeat him to complete the game.



Cast


Mario
(main protagonist)

Expert koopa slayer… average plumber


Luigi
(2nd player protagonist)
Still waiting for HIS turn


Princess Toadstool
(protagonist support/in distress)
Pwing pen-pal


Toad
(protagonist support)
Bonus house proprietor 


Larry Koopa
(antagonist support)

Not exactly the prize of Bowser’s litter but he’s trying


Morton Koopa Jr.
(antagonist support)
Bigger and more stout than his 1st level-guarding bro but still just as dopey


Wendy O. Koopa
(antagonist support)
Bowser’s only daughter occupies the airship above stage 3 and attacks with life savers that match her outfit, tres chic! 


Iggy Koopa
(antagonist support)
The nerd of Bowser’s bunch, Iggy patrols the skies above Giant Land while maintaining a minor-to-moderate threat level


Roy Koopa
(antagonist support)
Clearly the only Koopaling with an eye for ‘tude, Roy quakes the ground while rocking the radical hot pink


Lemmy Koopa
(antagonist support)
Bouncing around on his ball like a circus performer, the oddball Lemmy presents a tougher challenge than most of his siblings


Ludwig Von Koopa
(antagonist support)
Bowser’s firstborn and heir to the throne represents arguably the toughest obstacle of any enemy that’s not the Koopa King


Bowser
(main antagonist)
Scourge of Mushroom Kingdom… proud dad


This 3rd Time Is The Ultimate Charm (XL section)

*Disclaimer* The following review contains many out-of-context lines and pictures from the awful, yet memorable movie The Wizard. If you have not seen the film then feel free to disregard the quotes entirely as they have absolutely no merit on the review at all other than some additional comedy and perspective from the past. And now, without further ado…
(“I love the Power Glove… it’s so bad !”)… Man, there’s no way I can even think about Super Mario Bros. 3 without remembering the movie The Wizard. My introduction to Mario’s 3rd entry on the system was found in the film’s “Video Armageddon” scene which promised to reveal a brand new NES game. After sludging through what seemed like an eternity of terrible dialogue (“I was closing in on the barbarian !!!”), ridiculous story and very little actual in-game footage, the movie slammed me in the face like a Mack truck with one of the coolest endings I have ever seen in the world of films (“Now I’m really gonna brain you out !”)!

After an awesome futuristic door opening scene (and an epic space shuttle sounding countdown), the large screens behind are revealed to show the brand new (at the time) Super Mario Bros. 3!!! HOLY COW! What a rad introduction as it had me jacked to play the game as fast as I could tying it together with this movie in a very unique way. Not really sure how they knew where to find the magic whistles right off the bat but who cares… MARIO 3 AHHHHH!!! (Wipes brow… composes self) Whew… okay now that we got that out of the way let’s move on to just the game… (“Ninja GaiDEN…Hai !!!”)… haha no not that one.

Super Mario Bros. 3 is an action platform game where the object is to defeat each level by making your way from the starting point and avoiding enemies and obstacles on your way to the final goal (presented as like a Mario item slot machine box – “Get the star Jimmy get the star “). While simple sounding enough, the sheer amount of quality level design in the game is an absolute marvel to behold. Truly no 2 stages are the same as each new area brings a different kind of challenge whether it be a water level full of Jelectro  (stationary electric enemies that Mario must swim around) or a castle where you have to navigate opposite moving treadmills while avoiding Boos  (ghost enemies that trail you when your not looking at them) just to name a few however the less said about scrolling levels (especially ones where you have to navigate platforms in the air while the screen is moving) the better (“What is this kid some kind of cyborg or something ?” … cough cough) though luckily there’s not too many of these. In addition to the “in-game” stages, a brand new to the series “over world” screen adorns Super Mario Bros. 3 allowing for several new gameplay variables like item storage and mini games which were all equally innovative and cohesive to the gameplay overall. 

Coupling perfectly with the excellent level variety is the super deep enemy rundown led by returning oldies Goombas  and Koopa Troopas  as well as new additions like Chain Chomps  and Venus Fire Traps  plus many many more. The boss battles have improved dramatically over previous games from the small castle Boom Boom’s  (I swear some of the game’s most intense moments come in these very simple mini boss battles) leading up to the fun assortment you’ll get from Bowsers Koopaling generals each one offering a difficult airship level and unique battle such as shooting projectiles at you (like Wendy  does with her rings) or jumping down on the floor and stunning you (Ludwig’s favorite strategy… “Just keep your Power Glove off of her pal … clears throat). Bowser himself looks great in his return from hiatus  and the final trudge through the hellish “Dark Land” to get to him is the most challenging and rewarding part of the whole game.

Okay so we know that there are many different types of levels and enemies but how about Mario himself ? Well, he’s great thanks for asking and why shouldn’t he be. Yet another trip into the Mushroom Kingdom to go spelunking for weird items and jumping on the backs of unsuspecting enemies. Luckily, Mario feels good when you control him though he does have a definite slipperiness that sometimes feels like you stop a little farther than you want to but it’s very minor (honestly it feels much the same as Mario 1 to me). My favorite part of the controls is the jumping. It really feels responsive and it’s more fun than ever to try and juggle bounce off of a multitude of baddies.

Returning power-ups are back from Mario 1 & 2 like the Mushroom , Fire Flower and Star but they all cower in fear to the Super Leaf , a brand new enhancement that allows Mario to fly as well as tail whip enemies to attack them. Man, how did we ever survive without this thing? With the power of this amazingly turbocharged tree debris, Mario becomes pretty much like a superhero and the Mushroom Kingdom melts into your hands like butter as he flies above hazards and floats down safely to accessible platforms. Further enhancements grant Mario even more power like the Frog Suit which makes swimming much easier, the Hammer Suit which grants you the ability to… throw hammers (similar to the Fire Flower) and the Tanooki Suit which brings all the same abilities as the Super Leaf as well as the option to turn into a statue  which makes you invincible at the expense of movement (quite useful for those pesky “fireball windmills” in the castles). Couple all that with the new option to keep collected power-ups stored away for the first time ever in a Mario game (accessible on the over world screen) and you have the fewest amount of excuses EVER to not persevere through all of Super Mario Bros. 3 offerings regardless of how difficult they get.

The music in Super Mario Bros. 3 is very fun and catchy being both cutesy and lighthearted in some levels and “bassy” and heavier in others displaying a nice contrast. This back and forth blends perfectly with each new area as the music appropriately pairs with Mario’s surroundings whether your bouncing off of a Boomerang Bro in a happier outside stage or sliding on your butt into a Buzzy Beetle  while navigating an ominous underground level. The sound effects are, of course, extremely memorable (i.e. collecting coins, going down a pipe, jumping on a Koopa Troopa, etc.) and hearken your brain instantly to a special place when hearing them as is par for the course with any release in the Super Mario Bros. series.

The graphics are absolutely beautiful and some of my favorite overall on the system especially the sprites. Most of the colors are fun and different and you always feel that the area your in is draped in an appropriate hue (i.e. the sandy browns of the desert levels or the lush greens in any of the grassy stages) though some of the backgrounds look questionable which prevents the visuals from entering the masterpiece realm. Still, when stacked up against the multitudes of Nintendo games out there Super Mario Bros. 3 looks great and definitely belongs in the upper echelon in this category.

Analyzing Super Mario Bros. 3 with the ‘Tude Meter yields some edgy feedback (Roy Koopa’s glasses are dope !) mostly from the spiteful enemies and final hell stage though Mario himself has never stood out particularly in this department to me (“I don’t care if you did like me your attitude sucks )! He basically looks like a real life plumber (minus the exposed butt-crack thank god) making him seem like just a more normal and nice kind of guy which doesn’t exactly warrant intimidation. It’s not really like he’s ever needed it though I mean he gets along fine without superficiality but it’s slightly more noticeable here considering the game’s release (1990) during the heightened trend towards eye-grabbing machismo. I will say he’s always looked more boss when he’s little for some reason like a determined underdog willing to go the distance as opposed to the dopey looking bigger version of himself who resembles a snowman with hair but it’s far from anything I’d consider ‘tudey.

To be honest, the only gripes I could really muster up about this game would be negligible at best and not even worth mentioning next to the monumental awesomeness of every great thing including two components I just had to squeeze in. The first is the difficulty level which in my opinion is one of the best examples of a hard NES game that’s not unfair, meaning that it’s totally beatable but the challenge is extremely satisfying. The second is the super cool multiplayer aspect (essentially a clone of the arcade game Mario Bros.) where players can battle each other for goal cards which caused many fun and competitive sleepovers with friends when I was younger. It’s this great attention to detail coupled with an absolutely wonderful cornucopia of quality gameplay, excellent controls and pleasing aesthetics that makes Super Mario Bros. 3 one of the greatest overall experiences that can be had in gaming. There’s no doubt, this game is playing with power like nothing else and to think it all started with a kid walking in the desert saying… “Caleefornia .” … ugh!


Critical Analysis

Gameplay


5/5
Levels and enemies are extremely varied and fun bringing with them one of the most (if not THE most) satisfying overall experiences you will have on the NES. The multiplayer game adds a competitive aspect that increases replayability by battling with your friends but perhaps my favorite part of the gameplay in Super Mario Bros. 3 is the difficulty curve which presents a perfectly balanced challenge from start to finish. One thing’s for sure, there’s plenty of meat on this bone for everyone no matter the experience level and Super Mario Bros. 3 is guaranteed to appeal to the masses in this category.

Controls


5/5
Mario certainly gains momentum quick when running (he’s pretty fast for a plumber) which can lead to a slippery feel when trying to stop him but it’s a microscopic critique in an otherwise close-to-perfect performance control-wise. Jumping feels the best that it ever has to me over previous releases in the series (besides using the Princess in Super Mario Bros. 2) and the power-ups like the Super Leaf and Fire Flower are all very simple to use making the journey through all the different “Lands” that much more enjoyable. Quite frankly, the controls in Super Mario Bros. 3 are among the best of the entire 8-bit generation and a true bar-setter across the whole realm of platforming.

Music/Sound


5/5
The music is great and appropriately fits each area ranging from the happiest of the happy in most of the outside stages to the dark and intimidating drones of the fortress and airship levels. The sound effects are always perfect in a Mario game and this one is no exception scratching that microscopic brain itch that transports you instantly to playing something Super Mario Bros.-related whether it be shooting a fireball or growing big from eating a Super Mushroom which is the highest praise you can get in terms of familiarity. Man, CRANK it up on those underground levels the beats are dope!

Graphics


5/5
Yet another amazing component to this game, the graphics are very impressive and look great specifically the sprites which are all cartoonish and add a ton of character to the Mushroom World. The colors are bright and fit nicely with each new stage though some of the backgrounds are kind of weird looking such as the ones full of diagonal lines in them (kind of hurts the eyes). One flea-sized complaint I have is the game does seem to have too much beige in it at times (geez does the entire sky have to be skin color?) otherwise the overall look is very cool and pleasing to the eye.

'Tude Meter


'Tude output = Low
While the Super Mario Bros. series itself has always felt more family friendly, this game takes you to HELL dude!!! Also, there’s Roy Koopa with his super rad hot pink shades and some awesome airships blasting cannonballs around like pirates snorting pixy sticks which pushes the needle more towards the right than its 8-bit predecessors. Still, this game maintains a moderate line as there’s just too many stages that continuously vibe with a happy-go-lucky motif constantly injecting my mind with flowers and sunshine instead of skulls and explosions… YUCK!

Final Verdict


5/5
Great game
One of The ‘Tude Dude’s personal favorite NES games of all time

This game RULES! Despite its cheesy association with the guilty-pleasure crapfest film The Wizard (a movie I LOVE to hate), there’s truly not much higher praise I could lump down on this perfect blend of platforming goodness other than to give it as high a score as I can possibly give! Coalescing many of the components that already made the series great with a plethora of fresh ideas befitting of a top-flight sequel, Super Mario Bros. 3 absolutely KILLS IT claiming top marks as both a single and multiplayer affair chalked full of fun factor and variety at every turn. Its excellent level design, appealing graphics, cool sounds and outstanding controls make this game one of the most fun experiences you will EVER have on the NES bar none! Furthermore, I find the challenge to be an absolutely perfect climb from beginning to end as it starts out simple enough in the early levels but crescendo’s beautifully in the later stages leading to many loud “ohh’s” and “ahh’s” especially in the final hell world where the challenge reaches its peak. 

It’s only “low” point for me is its modest approach towards superficial ‘tude which is par for the course of the g-rated Mario Bros. series though I do feel like this one turned up the dial a little bit more than its predecessors indicating its proximity to the neon anomaly as the 90’s picked up steam. Overall though, Super Mario Bros. 3 is one of the greatest NES games there is and cannot be recommended enough. In fact, it’s one of the greatest games PERIOD! Its showcase of quality and depth is unparalleled and remains instant fun now and forever. Play it alone… play it with friends… who cares… JUST PLAY IT!



The Indigo Gamer Says
“These enemies are freakin’ Cheep… Cheep !”



Thanks for reading! Questions/Remarks/Suggestions?
Leave below in the comments section or…

E-Mail The ‘Tude Dude
radwriting@thetudedude.com

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The 'Tude Dude
-Pushing Reviews to the EDGE!

Published by Rad Writing

A Retro Review – Sonic The Hedgehog

Hit play above for in-game music from this title

Scroll below for review
The 'Tude Dude
presents a 
Retro Review
Sonic The Hedgehog
by
Sega

Console
(Sega Genesis)
Genre (Platform)
Players (Single-player)
'Tude Meter 'Tude output = High
(Coolness guaranteed)
Final Verdict 4/5
(Good game)
Pros

  • Awesome kamikaze gameplay

  • Mesmerizing visuals

  • Sonic’s
    cool persona
Cons

  • Inconsistent level design

  • Just okay boss encounters

  • Bonus stage causes nausea
The 'Tude Dude's Summary Not just the catalyst to a larger franchise, Sonic The Hedgehog stands firmly on its own as a speed-racing side-scroller capable of delivering a fun and rewarding experience to players of all skill levels

Story

Dr. Robotnik has put all of the local animals into metal robot suits for the purposes of collecting the 6 Chaos Emeralds and gaining their power. What did they do to him anyways… who knows? Now it’s up to Sonic to rescue the fuzzy little guys and halt Robotnik’s very farfetched and inhumane plan.



Overview

Sonic the Hedgehog is a mad dash side-scrolling platform game where you guide Sonic from the beginning point of each stage to the end while avoiding enemy attacks, collecting rings and generally blitzing at breakneck speeds as often as feels right. Each level consists of 3 “acts” with 2 platforming sections leading up to a Dr. Robotnik boss battle who blocks your path for further admittance until defeated. Pretty much all of the stages involve dashing Sonic around at high speeds (which is good considering there is a time limit in the game) though there’s also some slower sections that require a more methodical approach.

Sonic’s only real attack involves him hitting a foe while spinning which can be accomplished by either jumping on an enemy or rolling into one. Along the way, you may optionally collect the 6 Chaos Emeralds if you can guide Sonic through the maze-like bonus stages that contain them which will unlock the “proper” ending. To gain access to these areas, Sonic must have 50 rings in his possession when crossing that level’s end goal which simultaneously act as his “health” allowing him to take a hit from an enemy as long as he has at least one on him ensuring the player’s desire to maintain a steady greed for them throughout gameplay. Make your way through all the different stages and defeat the final incarnation of Dr. Robotnik (with or without the Chaos Emeralds) to complete the game.



Cast


Sonic The Hedgehog
(main protagonist)
Side-scrolling speed freak tasked with saving as many animals as he can find and representing the Sega franchise against all other video game companies


Animal Friends
(in distress)
Seriously… any monster that would exploit these adorable little creatures needs to be stopped like yesterday!


Dr. Ivo “Eggman” Robotnik
(main antagonist)
Animal hating A.C.M.E. contraption connoisseur



Speed Kills… The Opposition (XL section)

Ahhh Good ole’ Sonic. Let’s be honest, if you’ve never heard of the blue hedgehog than you’ve probably clicked on the wrong website. Just hearing that “SEGA”  chime as soon as the game boots up still gets my Genesis senses tingling. Sonic the Hedgehog, the quintessential Sega mascot, is The ‘Tude Dude’s first ever experience with a Genesis game and remains a super RAD time even to this day! Why is Sonic so rad? Cause of the mega ‘tudage dude  (god I hope somebody said that somewhere)! In reality it probably has more to do with the game’s fun control scheme, memorable music and cool graphics.

Or perhaps it has something to do with the SPEEDSonic’s biggest standout attribute by far. While other platforming characters move and run at a modest pace, this hedgehog zips at maximum velocity and shows off capably the incredible blast processing power of the Genesis. Holding down the d-pad either left or right will engage Sonic in his favorite activity and you’ll be having tons of fun right away running with brisk ferocity through these “roller coaster” like stages.

The concept is simple – make it to the end of each level without dying so that you can face and defeat Dr. Robotnik  (in various mechanical contraptions) and free the animals of whatever zone your in. Along the way you’ll collect rings  which serve as both a means to unlocking the bonus stages that house the Chaos Emeralds (if you can hold on to 50 or more of them when reaching the end goal of the level) and also a sort-of health for Sonic as he can take a hit from an enemy as long as he’s holding at least 1 ring but will die if he has none. Additionally, there are some power-ups that can be utilized for more help during your trek such as the shield  which surrounds Sonic in a force field and protects him from getting hit once, the speed shoes  which give Sonic a ridiculous tempo increase for a short time and invincibility which grants Sonic invulnerability for a brief stint. 

You’ll run and flip through a variety of stages avoiding/engaging several different types of enemies such as Buzz Bombers , Choppers and Caterkillers just to name a few. Sonic can attack these henchmen by jumping on top of or rolling into them but beware their unique means of defense as each enemy must be addressed differently such as avoiding the spiny backs of the Caterkillers and only attacking their heads for instance. The boss battles work much the same as every incarnation of Dr. Robotnik will need to be jumped into by Sonic while avoiding his attacks and/or the obstacles of the surrounding area.

The controls feel tight whenever moving Sonic which is nice especially when dashing at fast speeds. Navigating the different level types while going at a kamikaze rate feels insanely awesome and this game always has me throwing normal conventions to the wind as I continuously trade in slow-moving safety for balls-to-the-walls speed! Thankfully, the controls are with you every step of the way and they’re a real high-point to Sonic the Hedgehog (and the whole series in my opinion) as they’re simple, accessible and responsive throughout all facets of Sonic’s adventure.    

The music is really good at times (Green Hill Zone and Marble Zone are my favorites) and somewhat forgettable at others (Spring Yard Zone and Scrap Brain Zone just aren’t bringing it like the earlier levels did) however the sound effects are extremely satisfying and perfectly unique for the game (ring chime anyone). Hearing the “WONG” sound from getting the shield power-up or the “oh EH” from getting an air bubble just tickles my brain in a very happy and strange way. Quite literally, all it takes is one tick from any of these recognizable noises and I’m instantly transported to playing this with my next door neighbor as a kid.

The graphics are also quite nice especially the sprites. Many of the animations from the in-game characters look cartoony and cool while Sonic himself looks the best of all whether moving his legs in a whirlwind when running at high speeds  or wobbling near the edge of a cliff just to name a few. Most of the colors look good as well and each level has a distinct tone and feel contrasted by a unique visual design although some of the backgrounds can be pretty funny looking to say the least. Sonic’s racing at full-speed down the highway to success however there’s a few potholes in the road that slow our ‘tude filled buddy down.

One area of the game that I find to be a mixed bag is the level design. The most fun zones have you speeding Sonic through a multitude of maze-like loops and tunnels while your brain goes on auto-pilot to an almost drool inducing catatonic state while other, stranger areas, have you plodding through water slowly or waiting for weird elevator-type things to finish their slow rise so that you can proceed . That bonus stage too… WOW! Why does Sonic have to spin inside a room that’s spinning surrounded by more spinning things? What’s with the trippy birds and fish in the background? My brain hurts just thinking about it… moving on. Also, the boss battles feel underwhelming to say the least though seeing Dr. Robotnik with his angry face after you defeat him each time is rather satisfying  .   

Without question this game is oozing ‘tude all over with distinctive Genesis twang and Sonic’s overall demeanor. I swear he looks pissed all the time and quite frankly I love it. It’s like he’s ready to get in a bar-fight with anything at anytime (even you “the player” if you make Sonic stand still for too long ) making you feel as though you can super run your way through the whole game blindfolded and not too many things sound more bodacious than that!

Looking back on the game as a whole, Sonic the Hedgehog is certainly not without some flaws but in terms of platforming (especially for its time) you will be hard pressed to find anything more satisfying and accessible while also being “cool”. I swear, the Genesis simply wouldn’t be the same without this Mario rival and Sega has become as synonymous with their pack in mascot as any other video game company. It brought a unique challenge with its super-fast speed and also offers some replay value with its alternate ending reward for obtaining all of the chaos emeralds before defeating the final incarnation of Dr. Robotnik. Even if your a hardcore Nintendo fanboy (sheesh I hope the battle is long over now), give Sonic the Hedgehog a spin and try out some blast processing in your diet!


Critical Analysis

Gameplay


3/5
The game works best when running and flowing at high speeds but feels slowed down at times from some clumsy level design. I still don’t quite understand why they made a slow water level for instance when he likes to run but whatever. I do give points for attempting the variety that they did but it just felt like the execution was lacking.

Controls


4/5
Controls feel good in this game though there are some setbacks. Trying to walk uphill can be a chore for example which is kind of funny considering how fast Sonic is (hills… my only weakness) otherwise Sonic does what you want him to do meaning that deaths are usually the players fault. The feeling of absolute momentum that follows Sonic once you get him running at full speed is visceral and a big part of this game’s charm overall.

Music/Sound


4/5
While the music is not the greatest overall, it does have high points at times supplying the game with a decent soundtrack for Sonic as he rushes through levels at high speed. The sound effects are ridiculously memorable and I hear many of them in regular life even today reminding me constantly of the grand significance of this game. I swear, I could listen to the sound of Sonic breathing that huge bubble underwater on loop.

Graphics


5/5
Wow Sonic, Robotnik and Co. look great here especially considering the release date (1991) and they all move fluidly with excellent animations. The colors are appropriate for the different zones and make each one feel unique. I can still remember how envious I was playing this at my next door neighbors house during its launch period as it looked SO good compared to anything else I had seen from a home console at the time.

'Tude Meter


'Tude output = High
While you certainly can find some cool stuff in here apart from the “blue blur”, the biggest majority of Sonic the Hedgehog’s ‘tude comes from our furry protagonist himself as he maintains a constant don’t give a @#$% demeanor throughout the game’s entirety. Let’s face it, Sonic is practically the mascot for ‘tude ushering in a new era of edgy awesomeness behind folded arms and unnecessary speed. I wonder if there’s a blood code?

Final Verdict


4/5
Good game

At the end of the day, Sonic the Hedgehog presents a pleasantly gratifying experience on the Sega Genesis providing quality metrics across the board! Blast processing and mega-powered ‘tude seem to fuel “the blue blur” making him the perfect representative for the up-start and rebellious Genesis and this the perfect “killer app tech-demo” platform game to showcase the performance and bravado of the console. Though Nintendo had effectively set the initial bar in the mainstream’s conscience with the Mario Bros. series, Sonic the Hedgehog loaded up Sega’s barrels for the impending gunfight against the mushroom eating plumber admirably with a unique experience predicated on “roller-coaster/pinball” gameplay which was too tantalizing to ignore. Add to that a finger-snapping soundtrack and eye-popping graphics and you’ve got a true contender to the crown in its running and jumping genre! Of course, it’s not all golden rings and chili dogs for our hero otherwise the score would reflect that but I digress.

The pacing screeches to a besmirching halt at times foregoing its namesake as you wait for any number of obstacles to move out of your way showcasing some of the clumsier moments. I mean, it DOES feel a little anti-climatic to be zipping around loops in some sections only to have to stand idly on a slow-moving conveyor across lava (“quit looking at me like that Sonic I can’t make this thing move any faster than you can!”) but it is what it is I suppose. Also, many of the boss battles with Dr. Robotnik (miss me with that Eggman stuff) feel a little too scaled down for my taste in terms of difficulty tempering the excitement a bit for what should be some of the juicier moments in the game. Overall though despite some speed bumps, Sonic the Hedgehog delivers a totally bodacious, ‘tude filled, spinning, flipping, dashing good time sparking a revolution within the gaming universe as a Hall of Fame-worthy mascot character while at the same time supplying a fun and memorable title that kick-started a long (…and FAST) running franchise. Now that’s playing with MEGA power!



The Indigo Gamer Says 
“You know what… you can keep your Chaos Emeralds – I’m on the vertigo fringe!”



Thanks for reading! Questions/Remarks/Suggestions?
Leave below in the comments section or…

E-Mail The ‘Tude Dude
radwriting@thetudedude.com

Follow The ‘Tude Dude
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The 'Tude Dude
-Pushing Reviews to the EDGE!

Published by Rad Writing